Gossamer Games director Thomas Sharpe brought back a flu from gaming festival MAGFest. But despite the ailment, he’s ecstatic about the experience.
Why? That’s where his company’s flagship video game was showcased before some 4,000 people throughout the four-day stretch, as part of its Indie Video Game Showcase. The company nabbed third place for best booth and second place for best music.
“It was by far the biggest event we’ve ever showcased at,” Sharpe told Technical.ly. “To call it overwhelming would be a bit of understatement, but we couldn’t have had a better time.”
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